48 hours 30.
Rust sheet metal wall satchel.
Short about guide here i ll show satchel raid s and what is needed for them.
This guide shows details of satchel raid s and what is needed for them.
Sheet metal hard satchel charges 13 c4s 1 95 rockets 3 89.
A sturdy building piece able to take around double the damage as a stone wall and much less vulnerable to melee.
Sheet metal soft hatchets 44 44m pickaxes 26 39m.
These items include walls foundations floors doorframes walls stairs rooves wallframes floorframes and windows.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
Metal vertical embrasure placed over a window it is used to reduce the size and grants the player more cover than the window.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
56 hours 35 min 1 sec 555 560.
12 gauge buckshot 95 239.
Armored soft hatchets 59 59m pickaxes 35 52m30s.
High external wall gate wood satchel charges 7 c4s 2 1.
All items from the metal building tier require 23 satchel charges to be destroyed.
1920 sulfur 2880 coal hqm door 12 satchels.
Unreliable raiding tool that can be used to destroy player made buildings for the purpose of entering other players bases and looting them.
Armored hard satchel charges 18 c4s 2 6 rockets 5 18.
This does not include the sheetmetal door.
Doors wooden door 2 satchels.